Master Of The Arena | Witcher 3

Publish date: 2024-05-05

Master of the Arena is the only secondary quest available on the island of Spikeroog and involves cleansing an arena of a wraith.

Key Facts

Level:14
Location:Skellige
Category:Side Quest
Reward:Crowns
Legend claims the warriors of Spikeroog had tested their mettle in the arena found near the cliffs on the northwestern edge of the isle for centuries.';document.getElementById("serge_648ac998c20ba86b43957c42").style.display = "block"; } Sadly, an unfortunate recent event had led to the arena being haunted by the ghost of a defeated warrior. Geralt agreed to send the wraith off into the afterlife for good. Name: Gunnar

Walkthrough

Following contains quest spoilers. You’ve been warned

Talk with the villagers about the problem at the arena.

Go to the village of Hov on Spikeroog and speak to the two warriors in the wooden sentry tower overlooking the ocean. It appears that a wraith haunts the arena. Offer them your help.

The gates to the arena are next to the battlements. Enter the arena and speak to the wraith, called Ulle the Unlucky.

Find a way to send Ulle on to the afterlife.

Attack Ulle. He will yield after you’ve dealt him three or four strikes. Meditate and return to fight him again.

The only way to send him to the afterlife is to actually let him win. So let him strike you until your health is almost depleted, at which point Ulle will hear laughter and revelry and will be summoned to join the heroes in the afterlife.

Return to the warriors.

Return to the warriors and inform them that you’ve got rid of the wraith.

Return to the Spikeroog arena later to collect your percent of the takings.

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