Halls of Torment Item Tier List: Best Items Ranked
In Halls of Torment, you can make use of a wide array of different items, divided into 5 distinct categories—Footwear, Garments, Gloves, Headwear, Necklaces, and Rings— in order to give your chosen character an edge when in the field. Now, so that you can make sure you are equipped with only the best, here’s a tier list featuring all the items in Halls of Torment.
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Halls of Torment Item Tier List
S-Tier Halls of Torment Items
As you might expect, all items featured as part of the S-tier section are the game’s overall best, as each of them is capable of truly being game-chaining no matter your character or map of choice. A feat that they can achieve thanks to their ability to increase your overall damage under set conditions, provide your character with exclusive abilities, massively increase either your or your summon’s stats, or allow you to revive, among much more.
As a piece of advice, remember, as the Revive items don’t offer boosts to your character, we advise you to swap them in when you notice you are going to die or when in do-or-die situations.
Related: How to Unlock All Characters in Halls of Torment
You can check out all S-Tier items in Halls of Torment below, as well as a short description of their passives.
Item/Equipment | Type | Passive Effect |
---|---|---|
Spike Boots | Footwear | Regenerates 1 Health per second when standing still. |
Pace Setter | Footwear | Will allow your character to drop 10 Spikes into the ground when hit, each dealing 100 damage and stunning enemies. Has a 4-second cooldown. |
Elven Slippers | Footwear | Increases your Block value while moving. Although native at 10, the value can be increased (minimally) by enhancing your character’s movement speed. |
Blazing Shell | Garment | Increases your Block Strength by 6 while also giving you a 50% chance of triggering Burn on enemies who touch you. |
Hunter’s Garb | Garment | Increases your damage by 4% (to a max of 40%) for each second you stay still. The value will steadily decrease if you move. |
Shadow Cloak | Garment | Allows you to spawn a shadow, which both deals damage and increases your Block value. |
Fencer Gauntlets | Glove | Provides 6 Block Strength. While equipped with the item, you will have a 50% chance of retaliating after performing a Block. The retaliation strike is guaranteed to CRIT. |
Invocator’s Grasp | Glove | Increases your Summon Spawn, Duration, and Damage by 40, 40, and 20% respectivelly. |
Wind Crown | Headwear | Increases your Attack Speed by 1% per enemy defeated (can stack up to 50 times). The effects of the item last for 5 seconds if not refreshed. |
Fighter’s Headband | Headwear | Allows you to regenerate 1% of your health per second after defeating a boss during a run. Duration: 60 seconds. |
Collar of Confidence | Necklace | Increases your overall damage by 5% for each enemy within your pickup range (maximum of 50%). |
Jade Amulet | Necklace | Increases the EXP gained by your character by 50%. |
Ring of Fire | Ring | Makes your main weapon deal Fire damage. Each hit will also have a 15% native change of applying Burn on targets. |
Wooden Ring | Ring | Increases your Crit Chance by 10%. |
Seal of Rebirth | Ring | If you are killed while wearing the ring, it will break and bring you back to life with 50% HP. |
Ruby Circlet | Ring | Increases your overall damage by 4% for each enemy affected by Burn (max 60%). |
A-Tier Halls of Torment Items
In the A-Tier we have items that, although great in their own right given the ability to either offer a good increase in your main stats like the Copper Ring or some great build-focused passives like the Ring of Thunder, can only showcase their full potential on very specific builds. You can check out all A-Tier items in Halls of Torment below, as well as a short description of their passives.
Item/Equipment | Type | Passive Effect |
---|---|---|
Runner Shoes | Footwear | Increases your Movement Speed by 15%. |
Electrostatic Treads | Footwear | Allows you to generate energy by moving. Once the energy level is maxed, you will then deal electric damage in an AoE while also stunning enemies. |
Firewalker Boots | Footwear | Allows you to generate a trail of fire every time your move. The trial will then deal damage based on your overall Fire Damage total. Has a low chance of triggering Burn. |
Plate Armor | Garment | Increases your Block value by 6. |
Quickhand Gloves | Glove | Provides you with a 20% increase in Attack Speed. |
Helmet | Headwear | Increases your defense and block strength by 3. |
Scars of Toil | Necklace | Increases your overall damage by 0.07% for each health point below your maximum value. |
Copper Ring | Ring | Increases your CRIT Damage value by 40%. |
Pest Ring | Ring | Allows you to summon 2 rats every 2 seconds. they will then bite up to 10 enemies each and apply debuffs on them. |
Echoing Band | Ring | Every Physical Attack performed while wearing the ring will have a 20% chance of triggering another hit, this time dealing 40% of the first attack’s damage. |
Ring of Thunder | Ring | Turns your main weapon’s damage into electric. Each of your main attacks will now have a 15% native chance of electrifying enemies upon hit. |
Longfinger Gloves | Glove | Increases your pick-up range by 80%. |
Duelist’s Spark | Necklace | Increases your damage by 50%. The bonus decreases by 5% for each enemy within your pick-up range. |
Hunting Gloves | Glove | Increases your Additional Strike value by 30%. The value dictates the probability of performing an extra attack with your main weapon immediately after each standard one. |
B-Tier Halls of Torment Items
In the B-tier, we have items that are either featured as part of niche builds or those who although able to pack a punch, fail to have the same impact as those featured in the above tiers. for a multitude of reasons.
Related: Halls of Torment Shield Maiden Build: Best Traits, Abilities, and Items
You can check out all A-Tier items in Halls of Torment below, as well as a short description of their passives.
Item/Equipment | Type | Passive Effect |
---|---|---|
Plated Boots | Footwear | Increases your Defense by 3. |
Bogged Boots | Footwear | Will allow you to leave a trail every time you move. The trail will then slow all enemies who walk past it and last for either 10 seconds or after a set number of enemies walk over it. |
Defiant Plate | Garment | Provides 3 Defense for 5 seconds after being hit. Stacks to a maximum of 30. |
Blood-Soaked Shirt | Garment | You have a 3% chance of recovering 1 HP after killing an enemy. |
Spellcaster Gloves | Glove | After not using attacking for 2 seconds, your ability damage will periodically increase. |
Sparking Tips | Glove | Allows you to deal AoE fire projectile damage after hitting a burning enemy with a physical attack. |
Thunder Crown | Headwear | Allows you to trigger a follow-up attack dealing 100 Thunder damage after hitting an electrified enemy with a magical attack. |
War Horns | Headwear | Performs a war cry every 5 seconds, which will awaken enemies within its range for 5 seconds while also adding three stacks of Fragile to all enemies affected. |
Blood Catcher | Necklace | Allows you to regenerate 1 Health each time you deal 100 times your overall health value in damage during a run. |
Maiden’s Tear | Necklace | Allows you to regenerate 10% of your health instead of suffering damage once every 90 seconds. |
Guiding Star | Ring | Increases your movement speed by 40% but decreases your ATK Speed by 30% when moving. Increases your ATK Speed by 40% in the cost of decreasing your Movement Speed by 30% while attacking. |
Iron Ring | Ring | Increases your base ATK by 10. |
Necromancers Clutch | Ring | Allows you to summon one skeleton of any kind per 15 seconds. You can summon up to 5 of them at once. |
Thornfists | Glove | Allows you to deal a guaranteed crit hit to an enemy who had just struck you. |
C-Tier Halls of Torment Items
As the lowest tier items in the game, those featured in the C-Tier category are by all extensions only recommend for those just starting their journey throughout the game. Overall, they will offer in most cases truly basic effects, which will either become indifferent through the run or lack any impact after you unlock better options. Most of the items featured in this tier are starter items.
You can check out all C-Tier items in Halls of Torment below, as well as a short description of their passives.
Item/Equipment | Type | Passive Effect |
---|---|---|
Plated Boots | Footwear | Increases your Defense by 3. |
Chain Mail | Garment | Increases your Health by 10% and your defense by 3. |
Hood | Headwear | Increases your health by 12% and your defense by 2. |
Demonic Bond | Ring | Allows you to summon one imp per 5 seconds. You can summon up to 5 of them at once. |
This guide was made while playing Halls of Torment on PC and will be updated as new items debut or as we discover new items within the game.
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